Abandon this run and re-roll it. Erases the current run (campaign unlocks stay).
Sound
Version
Debug tools
Free talent
Grants one in-level pick and opens the draft, without finishing a room for it. Does nothing on a house that teaches none โ the row says so.
Talent bench
Puts a gold โจ button in the HUD that hands you any talent at any rank, on the spot, instead of waiting for a draft to roll it. Stays on across reloads. Nothing else in the run changes โ the house's own picks are untouched.
Finish this job
Files everything instantly and lets the ending play: the room's gold, the client's thank-you, the win screen.
Where are the keys
Rings every key and coin still on the floor and lifts it above the clutter, in every room. Press again to hide.
Unlock all jobs
Opens every job on the board so you can play any of them in any order, and reveals every client. Your real progress is left exactly as it is โ press again to put the gate back.
Pocket money
+500 โญ into the wallet, which is about a third of everything Home sells. Press again for more.
Max permanent upgrades
Every Home upgrade at its top level, free. Takes effect on the next house you start; hand slots apply to a resumed one too.
Clear Home
Empties the wallet, un-buys every permanent upgrade and fires everybody except the two you start with. Campaign and free-play ticks are left alone.
Clear free play
Unticks every house on the free-play board, so the 235-house grid starts from nothing again. Campaign progress and any run you're in the middle of are left alone.
Relock all jobs
Job progress back to zero, so the story starts from the first knock on the door. Any run you're in the middle of is left alone.
Wipe everything
A fresh install: jobs, free play, the wallet, everything bought, the run you're in the middle of, and the sound settings. There is no undo โ the button asks once.